Beads Out Level 106 Walkthrough Solution | Beads Out 106

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Beads Out Level 106 Gameplay
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Beads Out Level 106 Guide: The Dual Crate Lock Blockade

Beads Out Level 106 is a strict lock-order and sequence level. You cannot brute-force this board. The layout throws two annoying Crate Locks right in the middle of your grid, effectively paralyzing the bottom half of your screen. Easy levels let you clear colors in whatever order you want. This board punishes that immediately.

The dominant bead colors here are dark blue, yellow, and red, arranged in massive, screen-clogging strips on the Conveyor. You have to manage your buffer perfectly. If you let the lower exit point jam up while waiting for a specific color to swing around the track, you will fail before you even reach the first lock. The placement of the bottom Boxes staggers the locked containers. You have to dig through the left and right columns at specific times to survive.

Reading the Board in Beads Out Level 106

Look at the starting setup. The Dock gives you four active slots. You start with dark green at 50%, dark blue at 50%, purple at 50%, and an empty gray Box sitting at 0%.

The Conveyor is a twisted hourglass track. It features an inner loop and an outer loop, merging at a tight choke point right above the exit. This choke point is your biggest threat. Right at the start, the outer track holds a massive block of dark blue on the top left and a huge block of yellow on the top right. The bottom strip directly over the exit is a wall of light pink, white, and red. The inner loop is packed with long chains of gray and dark green beads.

The lower grid is heavily layered. Look closely at the rows. The top accessible layer gives you a red, beige, and purple Box. The second layer holds light pink, dark green, and white. The third layer is where the board gets mean. You have a brown Box trapped under a Crate Lock on the left. You have a light blue Box trapped under a Crate Lock on the right.

Below those locks are the essential late-game colors. The left side hides yellow and gray. The right side hides light green, dark green, and another light blue. You cannot reach them until the locks are out of the way.

The gray Box currently in your Dock is a trap. It sits at zero percent. The gray beads are buried in the inner loop. Digging for them right now will destroy your run.

The Real Trap in Beads Out Level 106

The real trap in Beads Out Level 106 is the inner loop traffic jam caused by impatience. Players see the 50% full dark green and dark blue boxes in the Dock and try to instantly grab matching beads.

Do not do this. Look at the track.

The dark green beads are trapped in the top right inner loop. The dark blue beads are locked in a massive chunk on the top left outer track. To get to them, you have to let the bottom beads cycle out of the way. If you tap the pink, white, or red beads blocking the exit when you have no matching Box in the Dock, they drop down, reject, and bounce back into the active feed. Doing this twice ruins your open slots. The Conveyor fills. The level ends. The board absolutely demands you wait for the purple and dark blue strips to physically travel down to the exit before you commit to a tap.

Beads Out Level 106 Step-by-Step Walkthrough

Follow this exact dependency chain. Box order is everything here.

First Moves That Set the Route

  1. Ignore the pink, white, and red beads hovering directly over the exit at the start. Let them circle past. Keep your hands off the screen.
  2. Wait for the purple beads on the middle-left outer loop to reach the bottom intersection. Tap them to clear the 50% purple Box sitting in the Dock.
  3. Grab the massive chunk of dark blue beads from the top left once they swing around to the bottom. This finishes the dark blue Box.
  4. With purple and dark blue gone, the red and beige Boxes pull up from the grid into the Dock.
  5. Now you can safely clear that annoying wall of red beads from the lower Conveyor. Tap the red chain as it passes.
  6. Keep at least two slots open on the Conveyor at all times during this phase. The hourglass shape pushes beads through the pinch point very fast.

Mid-Level Board Control

The board opens up after you clear the first grid layer. Now you face the Crate Locks. This determines whether you win or lose.

  1. The left column exposes the light pink Box. Fill it using the pink beads from the outer loop. This action pulls the brown Crate Lock up into the Dock.
  2. The right side exposes the white Box. Clear the white strip from the left inner loop to pull up the light blue Crate Lock.
  3. You must prioritize the brown Crate Lock first. The inner track holds a tight strip of brown beads. Hit them the exact second they pass the center pinch.
  4. Clearing the brown Box frees the entire left side of your board. This exposes the bottom yellow and gray Boxes.
  5. Look at the gray Box that has been sitting dead in your Dock since the start. You can finally feed it. Tap the long chain of gray beads from the inner loop.
  6. Feed the light blue Crate Lock using the blue beads from the right outer loop. This exposes the final cluster of green and blue boxes on the right side.

Closing the Last Boxes Fast

The finish line requires aggression. Once you clear the right-side light blue Crate Lock, the game shifts from survival to cleanup.

  1. You will be left with scattered bottom boxes: dark green, yellow, light green, and a final red.
  2. Push hard to get down to the final four Boxes. Do not hesitate. Once you hit four, the Conveyor built-in speed-up activates.
  3. This speed-up helps you immensely. The remaining clumps of red and dark green beads will race around the outer edge.
  4. On this exact board, your final two targets are usually an isolated red Box on the left and a dark green Box on the right. Let the track spin and just tap them in sequence for the win.

If This Level Still Fails

If you keep failing Beads Out Level 106, you are definitely clogging the bottom pinch point before the first lock clears. Stop trying to force the gray or dark green beads early. You have to let the useless colors cycle past the exit. If the traffic jam feels completely unmanageable because you cannot get the timing right on the outer loop, use a +1 Extra Slot booster right at the start. It gives you the exact breathing room needed to hold rejected beads while you wait for the dark blue block to swing around to the exit.